Hypertexts and Cybertexts |
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Deep Surface |
[2013] Published in the Electronic Literature Collection, Volume 2. "Deep Surface" is the monstrous progeny of a reading machine and a free-diving simulator. Read, breathe, read some more. Till robot voices wake you, and you drown. |
SC4NDA1 in New Media |
[2011] Published in Dicthung Digital, Spring 2011. A reflection on media beyond remedy, or the intersection of discourse and play. Bring your best game. Or a Welsh gazeteer. |
Under Language |
[2008] Published in the Iowa Review Web, special issue of "Instruments and Playable Texts," guest-edited by me. Poetry, proceeding at speed, meets programmatology, headed in an arguably different direction; after the catastrophe, the poem tells you what it thinks. Co-winner of the 2007 Ciutat de Vinarós Prize for Digital Poetry. |
Radio Salience |
[2007] Published in New River. Playable multimedia: lots of slippery images and poetry in un-human voices. No one drowns! |
Pax, An Instrument |
[2003] Published in the Iowa Review Web and selected for +Game Engines+, the digital art gallery of the 6th International Digital Arts and Culture Conference (Melbourne, 2003). A lesser apocalypse whose concerns are flying and falling, truth and desire, nakedness, terror, and the home land. An exploration of what else we might play in addition to games. |
Reagan Library |
[1999, 2008] Published on CD-ROM as part of Gravitational Intrigue, the Little Magazine's electronic anthology. A circular exploration of time, space, and (imperfect) memory. The updated version supports the panoramic graphics in Flash, instead of the original (now non-functional) QuickTimeVR. |
Hegirascope |
[1995/1997] What if the word will not be still? Or worse, what's in the trunk? The first version of this time-based Web fiction was published in the now defunct World3. A revised version appeared in in New River. |
Hypertext '96 Trip Report |
[1996] This small non-fiction hypertext was an early experiment with JavaScript and multiple publication styles. It might also be considered a primitive ancestor of 'blogs. |
The Color of Television |
[1996; 2013] I created this multi-threaded, verbal/graphic Web fiction in collaboration with the writer and designer Sean Cohen. It was published in the "Lab" section of an early on-line journal called Media Ecology. The piece underwent a technical overhaul in September, 2013 to correct broken links. The HTML remains anything but standard, but it's readable once more. |
It's Not What You Think |
[1995] A "multi-level hypertextual rant," says Steven Levy--and he should know. This little project may also have been the world's first hypertextual letter to the editor. |
Watching the Detectives |
[1994 and continuing] This non-fiction hypertext is an Internet companion to Alan Moore and Dave Gibbons' Watchmen. Developed for the Web in late 1994, revised with reader contributions several times since, and most recently converted by Nancy Kaplan to a database-driven form that allows readers to submit their own contributions. |
Shadow of an Informand |
[1993/94] I first wrote this early experiment in scholarly hypertext argument in non-electronic form, then ported it to HTML as one of my first efforts on the Web. |
Dreamtime |
[1992] This small hypermedia fiction is a refugee from Victory Garden and an earlier, abortive project aptly titled Chaos. It's a HyperCard stack, and as such is useful only to those who still have access to that software and a Macintosh that can run it. |
Excerpts from Victory Garden |
[1991] This large-scale hypertext fiction was called by Robert Coover "the new benchmark" for electronic writing a year or so after it appeared. The complete text is available from Eastgate Systems. |
Hyperbola |
[1989] A Digital Companion to Gravity's Rainbow. This was a very early attempt to create a teaching resource, again in HyperCard. |
forking paths |
[1987] Now available, against my better judgement, in the New Media Reader. Herewith a partial explanation. |